Pakistan - Digital Literacy for All - DigiEduHack 2021

Pakistan - Digital Literacy for All

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Make digital literacy accessible for every Pakistani

Join our DigiEduHack Pakistan hackathon to connect with other students to co-create the future of education. Help us solve the challenge of making digital literacy accessible for all, turn your vision into reality, and showcase your solutions on a global scale. If your solution wins the #DigiEduHackPK - Making Digital Literacy Accessible for All challenge, you will proceed to the global round where the top 3 teams will win Rs. 10 lakh.

Join us online on 9-10 Nov 2021
And team up to solve our challenge:

#1 / Making Digital Literacy Accessible for All

Global Creative Hub is excited to organize the first-ever DigiEduHack in Pakistan. This challenge is for Pakistani students ONLY. Learn, collaborate and build a solution under the theme of "Making Digital Literacy Accessible for All" to win awesome prizes. Scroll for more info.

Who can join?

Students

Any questions?

Check the most commonly asked questions in our FAQ. If you don't find the answer you are looking for, you can contact us!

Schedule

All times indicated are in Asia/Karachi timezone

Check out our schedule for the 2-day long event.

09 November 15:00

Opening Ceremony

09 November 16:15

Talk: Design Thinking - Empathize

09 November 17:15

Teamwork with Mentors

09 November 18:15

Talk: Design Thinking - Define

09 November 19:00

Teamwork with Mentors

09 November 20:00

Day 1 Recap

10 November 15:00

Inspirational Keynote

10 November 16:00

Talk: Design Thinking - Ideate & Prototype

10 November 17:00

Teamwork with Mentors

10 November 18:00

Talk: Design Thinking - Validate

10 November 18:30

Teamwork with Mentors

10 November 20:00

Team Pitches & Closing Ceremony

All teams will pitch to a panel of judges who will determine the winning solution.

Prizes

All participants will receive a certificate and badge for participating in the hackathon. The challenge winning team will proceed to the international judging round where the solutions will be put for global voting and the top voted solution will win €5000

People

DigiEduHackPK is made possible thanks to the following people

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Amna Habiba

Organizer

Founder, Global Creative Hub

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Quratulain Hussain

Organizer

Lecturer, Department of Teacher Education, University of Karachi

Downloads and links

 

2. Rules

Where 'the challenge owner' refers to Global Creative Hub

2.1

Prior to joining DigiEduHack, you as a participant should pick one and only one challenge. Considering that you join DigiEduHack x Global Creative Hub - Pakistan, you must be aged 15-24 and living in Pakistan at the time of the hack. Please only join the event if you agree to take part actively in all of the activities (teamwork, workshops, etc) organized from 9-10th November.

 

By partaking in this event you consent to the use of images or recordings of you during the event, or other contributions you might make during the Event for the purpose of publicity. If you wish to opt out please send an email to globalcreativehubpk@gmail.com 

2.2

Your solution should be co-created with your assigned team and finalized during the event. It's allowed to join with draft ideas but not allowed to join with a ready-made, ready-to-be-rolled-out solution. You can get inspiration from existing solutions but plagiarism, copy, and/or any other form of treachery or deception are totally forbidden. You can use open source resources if you clearly attribute the sampled part(s) to their original creator(s) and if the sampled part(s) is a minor component of your solution.

2.3

DigiEduHack is a multilevel hackathon, in the Pakistan challenge, a panel of judges after evaluating all team pitches will select one winning solution and one runner-up. The winning solution (NOT the runner-up) will enter the global competition where the DigiEduHack steering group chooses 10 to 12 finalists based on the criteria available here. These 10 to 12 finalist solutions are uploaded on the United Nations' Unite Ideas platform to be submitted to a public vote. The three solutions that gather the most votes are declared global winners.

2.4

At the end of the event you are taking part in, follow and respect your challenge owner's instructions on when to stop working on your solution and on where, how, and when your solution will be assessed: pay especially attention to mandatory pitching/demo sessions and upload requirements. You had no time to finish? No worries: notify it during your pitch/demo/upload in the description of your project.  All the solutions created during DigiEduHack 2021 should be uploaded on digieduhack.com. Solutions uploaded to digieduhack.com are made public under the DigiEduHack intellectual property guidelines.

2.5

To be eligible for presenting your solution to the judges, you will be required to upload your solution on the website. Your challenge owner will further guide you on all the steps.

Only ONE team member should upload the team's solution on digieduhack.com, and only ONE solution per team should be uploaded. A team can only upload a solution for a challenge they are registered for and actually took part in. Before starting the upload process, please check the solution upload guidelines. To upload your solution digieduhack.com: login, go to "upload your solution" and follow the steps.

2.6

Participants or teams can be disqualified and excluded from DigiEduHack for breaking one of the aforementioned rules/preliminary statements. If a single participant in a team breaks a rule, the participant will be excluded from their team and from DigiEduHack. The rest of the team can keep taking part in DigiEduHack. If a team as a whole breaks a rule, they will be excluded from DigiEduHack. The challenge owner decides in full discretion on exclusions for their own event. The DigiEduHack central team decides in full discretion on exclusions for the global competition. Exclusions are definitive. Solutions that break the rules will be disqualified. If a winning solution is disqualified, the challenge owner will organize a second deliberation and announce a new winner. If a finalist solution or a global winning solution is disqualified, the Steering group as a whole or in a smaller quorum will assess a new finalist solution, and a new public vote will take place.

2.7

DigiEduHack is free, accessible, inclusive and sustainable. Please keep in mind these values when entering and taking part. Participants are expected to behave according to these values.

Do not shame, mock, attack, despise or hurt other participants.
Do support other teams, respect the differences, encourage, help and include others.
Be positive and remember to have fun: DigiEduHack is fist and foremost a great experience where you are going to meet fantastic people, get new cool skills, and grow your network.

2.8

Last but not least: in case of doubt, please contact the owner of the challenge at globalcreativehubpk@gmail.com

Frequently asked questions

A hackathon is an event where individuals collaborate to form teams to develop a solution to the chosen theme. The DigiEduHack x Global Creative Hub - Pakistan will focus on the theme of "Making Digital Literacy Accessible for All" 

As a participant, you will hear from industry experts on the principles of design thinking, social entreprenership and the overall theme of digital education.

No! You just need to be passionate about education and the digital world. 

Yes, you need to be in the age bracket of 15-24 and should currently be residing in Pakistan to join the virtual hack.

Yes! All participants will receive a certificate and badge for taking part in the event.

If you have more questions about the event, please send us an email at globalcreativehubpk@gmail.com

You did not find the answer? Please contact one of the organisers

No hay organizadores

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Global Creative Hub is a social development initiative with the aim to make every Pakistani girl digitally literate and capable for the future of work.
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Department of Teacher Education, University of Karachi provides exemplary programs that prepare teachers to make effective decisions in diverse contexts, promoting professional excellence within the socio-cultural framework, bringing forth benefits to prospective teachers, community, and the country.

Our Solutions

#DigiEduHack #DigiEduHackPK

Contact us

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Global Creative Hub

Tech, Logistics & Operation

globalcreativehubpk@gmail.com

Our challenge, your solutions
Making Digital Literacy Accessible for All
Global Creative Hub is excited to organize the first-ever DigiEduHack in Pakistan. This challenge is for Pakistani students ONLY. Learn, collaborate and build a solution under the theme of "Making Digital Literacy Accessible for All" to win awesome prizes. Scroll for more info.
Motivate the cognitive disable students

How might we help cognitive disability people?

Enabling women get access to education through digital means
Winner
Enabling women get access to education through digital means no matter what their financial situation is
Our Aim, Your Education
Gen Z can move forward if only their teachers are not just literate but digital literate too.
A Place where teens of Pakistan can become more than just scroll
Website where teens can learn more about their online presence
Educate And Support Youth

we might help our Youth to gain skills by providing them a platfo

way to success
Providing education on how to use online tools effectively, caters to all types of people and ages.
Motivate the cognitive disable students
Provides an easy way of learning
Digitally Literate Women for a Better Future!

WoTech allows women to learn basic English language and digital literacy which can broader the perspective of opportunities to them and allow them to earn and grow by developing their skills and create self earning grounds.

 

DigiEduHack 2021 partners & supporters

DigiEduHack is an EIT initiative under the European Commission's Digital Education Action Plan, led by EIT Climate-KIC and coordinated by Aalto University. In 2021, the main stage event is hosted by the Slovenian Presidency of the Council of the European Union in cooperation with the International Research Center on Artificial Intelligence (IRCAI) under the auspices of UNESCO.

EIT Climate-Kic

Aalto University

European commission

Slovenian Ministry of Education, Science and Sport

International Research Center on Artificial Intelligence

EIT Community: Human Capital